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 DIRECTORY/Computers/Programming/Games/3D (49)
i03D Engines Database - http://www.devmaster.net/engines/ - Provides a list of 3D engines and their features, along with reviews, ratings, and screenshots of each engine.
 
i03D GameStudio - http://www.conitec.net/english/gstudio/ - Create 2D and 3D games using a visual interface and a JavaScript style programming language. Latest versions includes support for pixel and vertex shaders, physics and high-quality rendering.
 
i03D Graphic Engines List - http://cg.cs.tu-berlin.de/~ki/engines.html - A list of free and commercial graphics engines.
 
i03D Graphics Math - http://cs.fit.edu/~wds/classes/graphics/ - A mathematical overview of computer graphics starting with model space and advancing down the graphics pipeline through world space, all the way to device space.
 
i03D Graphics Pattern Recognition - http://www.geocities.com/cohvi/projects.htm - Programming projects in OpenGL and Java3D that demonstrate artificial intelligence and pattern recognition useful in 3D games programming.
 
i03D Rad - http://www.3drad.com/ - A programmable, user-friendly, 3D real-time engine which allows you to build interactive 3D worlds by simply placing animated and intelligent 3D objects into a virtual scenery.
 
i03DzzD - http://dzzd.net/ - A Web 3D engine using Java 1.1 technologie.
 
i03d engines programming in Java and MS-DOS - http://www.geocities.com/siliconvalley/campus/5009/ - Information on programming various types of 3D engines (raycasting, indoor, landscape) in Java and MS-DOS. Source code available.
 
i0Amp II - http://www.4drulers.com/amp.html - A 3D Game Design System that provides fast scene rendering with per pixel lighting, bump mapping, specular highlighting and stencil shadowing used to create stunning real time graphics.
 
i0Antiryad Gx - http://www.arkham-development.com/ - Cross platform 3d engine with embeded Basic language (Gel Basic) compiler. [Freeware]
 
i0Aztica 6DX 3D Engine - http://sourceforge.net/projects/aztica/ - A DirectX 3D engine for Windows that can be used with C++, Java, Delphi and Visual Basic.
 
i0Chris Hecker/Texture Mapping - http://www.gamers.org/dEngine/quake/papers/checker_texmap.html - Perspective Texture Mapping by Chris Hecker
 
i0Desgraff - http://www.desgraff.com/ - Tutorials on OpenGL and 3D Studio Max, links to games programming resources, home site of the Decoy3d Engine.
 
i0Developing UTF & DGL Technology Presentation - http://drg.com.sapo.pt/dgraph/index.html - Project description and goals, the objective is to build a game engine, that makes easy to program any kind of 3D game, on Visual C++ and OpenGL.
 
i0Diesel Engine - http://diesel.n5home.net/ - An OpenGL Quake3 Arena Map Viewer, written in c++. It supports a variety of features including volumetric fog, portals/mirrors, items, basic entities, skyboxes/cloudlayers, videotextures and multitexturing for up to 6 texture units. [Open source, GPL]
 
i0Excession Software.com - http://www.peter.co.nz/ - OpenGL based 3D wargame construction kit
 
i0G3D - http://g3d-cpp.sourceforge.net/ - A C++ 3D graphics library for game developers, researchers, and students. [Open source, BSD License]
 
i0Golgotha Forever - http://golgotha.sourceforge.net/ - the game, and I4, the game SDK.
 
i0Havok - http://www.havok.com/ - Software development kit for PC, PS2, and Mac.
 
i0Java Monkey Engine - http://www.jmonkeyengine.com - A 3D game engine written in and for Java. Many features including collisions, particle systems, shaders, terrain system, renderer abstraction.
 
i0NeoEngine - http://www.neoengine.org/ - A 3D game engine (C++). [Open source, MPL]
 
i0Obsidian - http://old.zog.net.au/computers/obsidian/ - An open source 3D virtual world for Linux and OpenGL.
 
i0Opale.Soya - http://savannah.nongnu.org/projects/opalesoya/ - High-level, object-oriented 3D engine designed for 3D games in Java. Uses GL4Java to access native OpenGL. [Open Source, LGPL]
 
i0Phil Frisbie's Programming Page - http://www.geocities.com/SiliconValley/Lakes/7220/ - My personal 3D game programming pages. You will find several past and present projects, most with full source code.
 
i0Power Render 3D Engine - http://www.powerrender.com/ - Powerful 3D engine that combines indoor BSP and outdoor terrain levels. Includes Windows based tools and editors using DirectX 8's latest features. [Commercial, w/ demo]
 
i0Programming Multimedia and 3D in Realtime - http://www.softlab.ece.ntua.gr/~ttsiod/ - SouthGreece - the OpenGL Trender implementation; Trender SDL - a software-only realtime renderer of 3D Studio files; Earth - a Linux renderer that uses Voodoo cards to show a simple model of the earth and the sun; 3DEnvMap - a Real-time 3D Renderer with Gouraud-Shaded Environment Mapping.
 
i0QuakeForge - http://www.quakeforge.net/ - A 3D graphics game engine based on id Software's legendary Quake and QuakeWorld game engine.
 
i0Ray Game Designer - http://eicart.free.fr/rgd/ - Freeware 3D construction kit for Windows based on a RayCaster.
 
i0Revolution3D-Engine - http://www.revolution3d.net - 3D game engine. It uses DX9, and has 3D, 2D, Mouse, Joystick, Keyboard support.
 
i0Serenity Engine - http://www.hemiware.com/ - A suite of libraries and tools that provide solution for multi-platform game development on consoles and PC. Supports most major 3D packages.
 
i0Simpren - http://simpren.tripod.com/ - 3D renderer DLL based on the Direct3D. [Only for testing]
 
i0Subshock HQ - http://www.tekscode.com/ - The headquarters of the Subshock 3D Games programming group.
 
i0Superfluxus Media - http://www.superfluxus.de/ - A 3D audio tool, used to arrange sound spatially allowing new ways of audio programming. It is mainly based on Direct3d Sound and the EAX technology of Creative. Extra feature: space morphing.
 
i0Sylphis 3D - http://devnet.sylphis3d.com - A 3d game engine, that supports per pixel lighting and shadows along with realistic physics.
 
i0Touchdown Entertainment - http://www.touchdownentertainment.com/ - Tool set for developing 3D applications for the PC, Sony PlayStation 2 and Microsoft Xbox.
 
i0Truevision3D - http://www.truevision3d.com/ - A 3D Engine, Media Engine and Net Engine for 3D game and application development using any major programming language.
 
i0World Foundry - http://tenetti.org/cgi-bin/twiki/view.cgi/WorldFoundry/WebHome - A 3D level game engine. Originally a commercial product, now released under the GPL. Designed from the beginning to be cross-platform, runs on windows, working on linux port.
 
i0sbdev - http://www.sbdev.pwp.blueyonder.co.uk/ - A series of tutorials on raycasting and 3D Programming without a 3D API.
 
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