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 DIRECTORY/Computers/Programming/Methodologies/Patterns and Anti-Patterns (57)
i0A Pattern Language for Relational Databases and Smalltalk - http://www.ksc.com/articles/patternlanguage.htm - Includes architectural, static, dynamic, and client-server patterns for integrating Smalltalk and RDBMSs.
 
i0An HTML 2.0 Pattern Language - http://c2.com/cgi/wiki?PatternLanguageForTheWeb - A work-in-progress to describe patterns of HTML development.
 
i0An Introduction To Process Patterns White Paper - http://www.ambysoft.com/essays/processPatternsPaper.html - Introduces the concept of process patterns, reusable building blocks from which an organization may tailor an object-oriented software process. Process patterns bring reuse and consistency to the entire OO software process (OOSP). By Scott W. Ambler, AmbySoft Inc.
 
i0Arcus Patterns for Business Information Systems - http://www.objectarchitects.de/arcus/ - Contains pattern papers on exception handling, database access, client/server UI design and design in general for the domain of business information systems.
 
i0Big Ball of Mud - http://www.laputan.org/mud/ - An examination of this most frequently deployed of software architectures. A casually, even haphazardly, structured system, the organization of which is dictated more by expediency than design.
 
i0Chris Ruel's Object Technology Website - http://eyebright.sslnetworks.org/~chrisrue/ChrisRuel.net/ChrisRuelNet.htm - Design patterns, Model-Driven Architecture, object-oriented methodology, and best practices.
 
i0Christopher Alexander and Information Systems Failures - http://www-users.cs.york.ac.uk/~kimble/teaching/students/Bill_S/William_Selby.html - A paper that looks at how the work on architectural patterns can be of value to the designers of object-oriented systems, by C. Kimble and W. Selby. Includes links.
 
i0Classic Design Pattern Solutions - http://www.exciton.cs.rice.edu/JavaResources/DesignPatterns/ - A collection of patterns that can be used to describe classic solutions to common object oriented design problems.
 
i0Common Ground - http://www.mit.edu/~jtidwell/interaction_patterns.html - A pattern language for designing user interfaces and other artifacts.
 
i0Demeter - http://www.ccs.neu.edu/research/demeter/ - Information on Adaptive Programming including links, books, and papers. (Karl J. Lieberherr)
 
i0Design Pattern (Computer Science) - http://en.wikipedia.org/wiki/Design_pattern_(computer_science) - Growing article, with links to many related topics. Wikipedia.
 
i0Design Pattern Automation Toolkit - http://dpatoolkit.sourceforge.net/ - A toolkit to design applications using design patterns, with facility to generate code, and reverse engineering. Drag and Drop facility to create UML Class diagrams support to write custom plug-ins for code generators and reverse engineering. [Open source, GPL]
 
i0Design Patterns - http://www.anupriyo.com/oopfm.shtml - A collection of design patterns, papers, FAQ, and links.
 
i0Design Patterns - http://www.swtech.com/dpattern/ - Software techniques, papers, references, catalogs, generally and in C++, Java; for professional software developers. Software Technologies Ltd.
 
i0Design Patterns Explained: A New Perspective on Object-Oriented Design - http://www.netobjectives.com/resources/books/design-patterns-explained/ - By Alan Shalloway and James R. Trott. Preface, table of contents, chapter from book, errata and answers to questions.
 
i0Design Reuse In SE/HCI - http://mahemoff.com/ - Reuse techniques in HCI - Pattern languages For Usability (MVC, Safety, Internationalisation). Also, software development and learning about patterns.
 
i0Diemen Repository of Interaction Design Patterns - http://www.visiblearea.com/cgi-bin/twiki/view/Patterns - Open source (Wiki) collection and collaboration site focused on creating and extending patterns for screen design, with a focus on Interaction Design and Usability.
 
i0Evolving Frameworks - http://st-www.cs.uiuc.edu/users/droberts/evolve.html - A pattern language for developing object-oriented frameworks.
 
i0Experiences - http://www.maplefish.com/todd/papers/experiences/Experiences.html - Article by Todd Coram and Jim Lee. A pattern language that can be used to generate user centered software designs.
 
i0Fowler, Martin: Analysis Patterns - http://martinfowler.com/articles.html#id2251585 - Patterns developed by Martin Fowler, a specialist in object-oriented software, building business objects, the UML, patterns, author of "Analysis Patterns" and "UML Distilled" books. Also features a collection of links to related subject areas.
 
i0Huston Design Patterns - http://www.vincehuston.org/dp/ - GoF patterns with C++ and Java demos and some other patterns.
 
i0Hypermedia Design Patterns Repository - http://www.designpattern.lu.unisi.ch/ - Provides reusable design experience gathered by other designers of hypermedia and Web applications. Includes discussions and papers.
 
i0Implementing the Singleton Pattern in Java - http://radio.weblogs.com/0122027/stories/2003/10/20/implementingTheSingletonPatternInJava.html - An article by Rod Waldhoff with sample source code.
 
i0Interaction Design Patterns Page, The - http://www.visi.com/~snowfall/InteractionPatterns.html - Resources related to pattern languages for interaction design, including user interface design.
 
i0JUnit Test Patterns in Rational XDE - http://www.abracadabrasolutions.com/JUnitArticle.htm - Describes using how to create patterns for the JUnit eXtreme Programming automated testing framework, by Frank Hagenson.
 
i0Java Design Patterns - http://www.javacamp.org/designPattern/ - List the most applicable Java design patterns with sample code and explanation. A completely free learning site.
 
i0Java Design Patterns - http://www.fluffycat.com/java-design-patterns/ - Full, working Java programs, with output example shown.
 
i0Learning Guide To Design Patterns - http://www.industriallogic.com/papers/learning.html - A learning guide for those who want to learn and use design patterns, rather than just read about them.
 
i0Lord of the Flies - http://c2.com/cgi/wiki?LordOfTheFlies - Describes a 'going native' organizational pattern for improving software development productivity.
 
i0MetaPatterns - http://www.moisesdaniel.com/wri/metapatterns.html - Present a new approach to design patterns, by Moisés Daniel Díaz Toledano. Includes links.
 
i0Much Ado about Patterns - http://www.acm.org/crossroads/xrds5-1/patterns.html - Article on patterns, emphasizing design patterns, a type of pattern often used in software design. ACM Crossroads.
 
i0Pattern Languages of Programs (PLoP) Conference - http://st-www.cs.uiuc.edu/~plop/ - Information about forthcoming and past PLoP conferences.
 
i0Pattern Tools - http://www.serc.nl/people/florijn/work/patterns.html - Tool support for object-oriented (design) patterns.
 
i0Patterns Library - http://hillside.net/patterns/ - Fine resource on many aspects of patterns, anti-patterns, and pattern languages.
 
i0Patterns for Object/Relational Database Access - http://www.objectarchitects.de/ObjectArchitects/orpatterns/ - Contains patterns, links and literature on object/relational database access layers.
 
i0Portland Pattern Repository - http://c2.com/ppr/index.html - Very useful pattern information. Includes articles as well as discussions in the form of the WikiWikiWeb.
 
i0Rinsing, Linda: Articles about Patterns - http://members.cox.net/risingl1/patternarticles.html - Several articles on different aspects of the topic.
 
i0The Pattern of Not Using Patterns - http://www.retrospector.com/2006/05/16/the-pattern-of-not-using-patterns-part-i/ - Not using patterns is one of the most common anti-patterns. Article describes where patterns are appropriate, what happens when they are not used, and why one must be very familiar with them. The Retrospector.
 
i0Unix Shell Patterns - http://www.c2.com/cgi/wiki?UnixShellPatterns - A collection of idioms for Unix shell programming
 
i0Welie.com - http://www.welie.com/ - Design patterns for many uses: graphic user interfaces, Web, mobile interface; background information, links to literature and other collections.
 
i0Why a Duck - http://www.jera.com/techinfo/duck.html - An introduction to polymorphism and design patterns, by John Brewer. Includes links and source code.
 
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